It's about a student who was having a warped nightmare about his school and his own house. Starting from the locker room, where he fell asleep, he wanders around to look for a way to wake up.
I. Locker: Find a way to the hallway; Press W to move forward and the mouse to turn left or right.
II. Hallway: Find the classroom where the boy will be able to go to his house through a warp.
III. Second Floor of House: Find the white orb that opens the door to the First Floor of the House.
IV.First Floor of House: Find the white orb that opens the gate outside.
In order not to die, you have to maintain your heart at a steady level and do not let it get pass the fastest heartbeat you can get.